If you multiclass, you will get two spell slots per class. For example, if you are a wizard and a warlock, you would get four spell slots.
If you are a wizard and a monk, you would get two spell slots.
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There are a few ways to answer this question, but the most straightforward way is to divide classes into two camps: those that have one spell slot per class and those that have two. Multi-classing is possible in D&D 5e by taking the appropriate multiclass archetype, such as the arcane Trickster. When you multiclass, you lose all of your spell slots from your original class, but you gain the spell slots from your new class.
When multiclassing, do you gain extra spell slots? This is a difficult question to answer definitively. There are a few factors to consider.
Multiclass spell slots are a nifty mechanic found in many role-playing games. They allow you to cast spells from multiple classes simultaneously, without having to change your spellcasting mode. When multiclassing, your spell slots are divided evenly between your classes.
Multiclassing is the process of taking different classes in order to gain an advantage in one area of your game. For example, a paladin could multiclass into a ranger in order to gain better tracking abilities, or a wizard could multiclass into an fighter in order to gain better melee abilities. The assumption is that multiclassing will give you more spell slots than if you had just taken one class.
Multiclassing is the process of taking on multiple classes of the same level, usually in order to gain new abilities and powers. In order to do this, one must first choose a primary class, and then allocate experience points to the secondary classes. When multiclassing, one must remember that they only have a certain number of spell slots available to them at any given time.